I’m Bobby. I’m focused on creating experiences that promote positivity in our world. With more than ten years combined experience in the advertising and software design industries, I have built a reputation as a problem solver and am talented at designing products and services that benefit real people.
February 2016 — Present // Director of Interactive @ SCORCH
I am a key collaborative player within the agency who holds a critical role on the executive management team in driving SCORCH’s success. Working with other functional agency leads (including integrated Account, Creative, Planning and Production), I am responsible for the smooth and flawless execution of SCORCH’ digital projects for Fortune 25 companies like Microsoft and GE, as well as several other Silicon Valley-based SaaS companies.
August 2003 — Present // Product Designer @ Self-Employed
I partner with groups of the most talented people you’ll meet in digital product development. I have led teams that have come to define the very practice of experience design. I understand that one consultant can’t tackle everything. Fortunately, I not only build teams for product development, but also educate and empower my clients and partners to take the reins of support and growth management.
July 2014 — March 2015 // Director of User Experience @ Timmermann Group
I established best-in-class user experiences for all digital products and defined the very practice of user-centered design for Timmermann Group. I played a critical role in collaboration with a variety of business leaders, content creators, project managers, marketers and other key stakeholders to establish a research methodology, strategic direction and production standard that lead to a 40% growth in business. I provided thought leadership and cultivated cross-discipline user experience teams.
October 2012 — February 2014 // Senior User Experience Designer @ Integrity
I lead the User Experience Design team to produce digital marketing products, websites and bespoke iOS, Android and web-based applications for startups, small business, franchises and large corporations. I was focused on process improvement, team management, user experience methodologies and establishing baselines for quality and performance. I also managed client relationships, agile projects and development teams while providing thought leadership for the organization and its clients.
December 2007 — May 2010 // Interactive Art Director @ MediaCross
I built an in-house interactive development department at a traditional advertising agency that produced communication solutions for state, federal and local government, branches of the US military, small businesses, and large corporations. I managed the department as a separate cost-center and developed process, quality and performance standards for my team. I also managed client relationships while providing educational support for the organization and our clients.